# ifndef DEF_WEAPON
# define DEF_WEAPON

# include "Source.h"

# include "ObjectInventory.h"

class Weapon : public ObjectInventory
{
	public:

	Weapon();
	~Weapon();

	void setHand( unsigned int);
	void setDamageMin( unsigned int);
	void setDamageMax( unsigned int);

	unsigned int getHand();
	unsigned int getDamageMin();
	unsigned int getDamageMax();

	private:

	unsigned int myHand;

	unsigned int myDamageMin;
	unsigned int myDamageMax;
};

# endif